Santria is a light-hearted, modern-setting RPG with a strong emphasis on exploration and character interactions, featuring a tactical battle system.
Pine Falls is a small town in the Western States with numerous quirky characters you can socialize and romance with. The beloved Santria Co. is a local soft drink manufacturer whose newest product, Pine Tonic, is highly popular with children. Below the company’s surface, a dark secret awaits to be unearthed, including ancient alien technologies and cosmic horror. Incidentally, you discover the conspiracy during your everyday school life, resulting in the awakening of your psychic abilities. The plot is filled with pop culture references and spiced up with small pieces of mystery.
Santria has been Schotti's main project since he began developing it in RPG Maker VX Ace in 2015 using premade assets. By January 2016, Schotti had discovered and switched to Game Maker Studio, the engine in which Santria's development became a serious endeavour built with Schotti's own assets. In 2018, Crabby Sam was brought on to create the in-game character portraits, which ultimately lead to the formation of Cheekynauts.
In June 2020, the first playable teaser demo forSantria was made available to Cheekynauts supporters on Patreon.
Coming-of-age story with focus on relationships
Grid-based tactical battle system with quirky skills
An interactive and hand-crafted world with diverse landscapes
Tons of sidequests and minigames
Numerous quirky characters you can socialize and romance with