Santria Retrospect 2019
Hi and welcome to the Santria Retrospect for the year 2019! It marks the fourth year of development (where is the time going?!) and a lot of stuff in my private life distracted me again from gamedev like in the years before so maybe I should stop pointing it out and take it as granted? Haha! The big milestones of this year were: My work with Sam intensified and I joined her Moonshell Island project Cheekynauts as a brand for…