Moonshell Island

Moonshell Island Retrospect 2019

Hello friends, and welcome to the first annual retrospective summary of progress for Moonshell Island! 2019 was an eventful year, so let’s see how we did, shall we? The Mockup It all started with a mock-up I created in mid 2018 for Squared Up! A Pixel Art Zine, and having worked together on Santria in this time, Schotti and I decided to team up to make this game a reality. He would recycle what programming he could from either project…

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Making of: AcornEdit

Hallo friends, Schotti’s here! In the second episode of the making of-series I will explain the creation process and features of AcornEdit, a sweet content editor designed for the Cheekynauts games. Developing an RPG with all the necessary features and frameworks is already challenging but the the real hard work starts after that: creating plenty of content. Text strings for dialogues, items, quests and so on want to be written and managed nicely. I started to organize this kind of…

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